Beam Me 'Round, Scotty! II: Reflections on transforming research goals into gameplay mechanics


John Harris and Mark Hancock. In Proceedings of the 2018 Annual Symposium on Computer-Human Interaction in Play Companion Extended Abstracts, pp. 193-204, 2018.


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Bibtex entry

@INPROCEEDINGS { Harris:2018:BMR:3270316.3273039,
    AUTHOR = { John Harris and Mark Hancock },
    TITLE = { Beam {M}e '{R}ound, {S}cotty! {II}: Reflections on Transforming Research Goals into Gameplay Mechanics },
    BOOKTITLE = { Proceedings of the 2018 Annual Symposium on Computer-Human Interaction in Play Companion Extended Abstracts },
    SERIES = { CHI PLAY '18 Extended Abstracts },
    YEAR = { 2018 },
    ISBN = { 978-1-4503-5968-9 },
    LOCATION = { Melbourne, VIC, Australia },
    PAGES = { 193--204 },
    NUMPAGES = { 12 },
    DOI = { 10.1145/3270316.3273039 },
    ACMID = { 3273039 },
    PUBLISHER = { ACM },
    ADDRESS = { New York, NY, USA },
    KEYWORDS = { asymmetric games, computer games, game design, games user research, player experience, social presence, symmetric vs asymmetric play },
}